AI Insights · Timothy · July 2024
Top 5 Entertainment Mascot Games on iOS in Slovakia - Q2 2024
In Q2 2024, the top 5 entertainment mascot games on iOS in Slovakia showed varied performance trends in downloads, revenue, and active users.
In Q2 2024, the top 5 entertainment mascot games on iOS in Slovakia demonstrated diverse performance trends in terms of downloads, revenue, and weekly active users, according to data from Sensor Tower. Here's a closer look at how each app fared during this period.
Minion Rush: Running game from Gameloft experienced fluctuating revenue throughout the quarter, peaking at $74 in the week of May 27. Downloads also varied, with a high of 162 in the first week of April. Weekly active users saw a decline from 460 at the start of April to 318 by the end of June.
Hello Kitty Nail Salon by Budge Studios had a notable increase in downloads towards the end of the quarter, reaching 79 in the last week of June. Revenue showed significant fluctuations, peaking at $50 in the first week of April and $27 in the final week of June. Weekly active users remained relatively stable, with a slight increase from 223 in early April to 265 by the end of June.
The Sonic Dash Endless Runner Game from SEGA saw a steady decline in revenue, starting at $50 in the first week of April and dropping to $11 by the end of June. Downloads remained relatively consistent, peaking at 46 in both the first and last weeks of the quarter. Weekly active users decreased from 515 at the beginning of April to 361 by the end of June.
Disney Emoji Blitz Game by Jam City, Inc. displayed significant revenue spikes, notably $163 in the week of April 22 and $186 in the week of May 27. However, downloads dwindled significantly, with barely any new installs in June. Weekly active users also declined from 119 in early April to 27 by the end of June.
Lastly, Sonic Forces PvP Racing Battle by SEGA saw its revenue peak at $131 in the week of May 20, with another high of $84 in early June. Downloads peaked at 164 in the last week of April but remained low for the rest of the quarter. Weekly active users also saw a decline from a high of 577 in late April to 234 by the end of June.
For more insights into app performance and trends, visit Sensor Tower.